Melvin is a UI/UX designer turned frontend developer that is now aptly titled Design Technologist. He has joined Nearform after previously working in design and engineering roles at OHO Interactive, Wunderkind, and Boston Children’s Hospital. Melvin is passionate about creating well-defined component systems and user interfaces, and is also a strong advocate for web accessibility. Outside of work, he enjoys drawing, snowboarding, and playing a variety of instruments.
Please Don’t Make Me Guess: A Design System Guide for Designers and Developers
August 6, 2024
Vague feedback often adds a lot of frustration to the software creation process. By reducing the number of these blind spots, we could collectively stop thinking, “please don’t make me guess”.